![]() But in many ways what I’ve been thinking about for quite a while as the next step in immersive sims. If I can’t do that I guess I’ll stop making games. I’m going to do that for the rest of my life, or at least the rest of my career. Spector says Otherside is now working on a wholly original game, but which he suggests will be an evolution of his work in the space of immersive sims such as System Shock and Deus Ex: "I’m a relentless advocate for a particular kind of game, for immersive simulations. Tencent is a Chinese developer and publisher best known for its work on mobile games including Call of Duty: Mobile. It's not clear where the ongoing rights for the System Shock series lie. Otherside had orgiinally obtained the rights to develop System Shock 3 and further sequels, while NightDive Studios is currently working on a remake of the original game. Tencent is now taking the franchise forward. It happens in this business, maybe more frequently than one would hope. ![]() "I never thought that it would be good to disband any team. Spector added that Otherside had, at a maximum, 17 employees on the project, but said that the problems involved in passing the project on never made him think he should dissolve the company, despite having to make layoffs: ![]() Spector made clear that Otherside only worked on System Shock 3 in 20, before the project was passed onto Tencent. ![]()
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